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Qualcomm Adds Some Flash to BREW

  • Posted: Friday, June 06, 2008
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  • Author: pradhana
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  • Filed under: Adobe, BREW, Qualcomm

Qualcomm and Adobe Systems announced they will integrate Adobe Flash technology into the BREW Client software in an attempt to bridge the gap separating the mobile application and web content development communities, promising developers a more robust environment to create Flash-based apps and services for mobile devices.

According to Qualcomm, the new BREW Mobile Platform will extend the BREW Client services and API with expanded platform capabilities, multimedia and content support, access to device databases, connectivity support and touchscreen user interface development. The platform, open to developers, operators and handset manufacturers alike, promises to improve efficiency across the developmental process, including tooling, content distribution and consumption.

"There should be seamless integration for developers," said Qualcomm senior vice president of engineering Steve Sprigg at last week's BREW 2008 event in San Diego, adding the platform is in large part a response to feedback from the developer community.

Anup Murarka, director of technical marketing for Adobe's mobile and devices business unit, said a central goal of the BREW Mobile Platform is expanding the development community by facilitating publication of Flash-based applications. "We want to broaden opportunities across the entire ecosystem," he said. To that end, both Qualcomm and Adobe will provide tools for BREW Mobile Platform--for native application developers, Qualcomm will provide integrated support for the Eclipse and Visual Studio Integrated Development Environments, while Flash designers and developers can use existing Adobe development tools like Adobe Flash CS3 Professional and Adobe Device Central CS3.

The BREW Mobile Platform extends Qualcomm's longstanding partnership with Adobe--most recently, Qualcomm signed on to join Adobe's Open Screen Project, which brings together players throughout the mobile value chain to develop solutions for delivering rich web and video devices across the fragmented device landscape. The Open Screen Project promises to make the Adobe Flash Player and Adobe AIR runtime consistent across mobile devices, desktop computers and set-top boxes, complementing BREW Mobile Platform by bolstering developers and content companies' efforts to simplify and streamline the user experience.

"[Qualcomm and Adobe] have a number of common customers and a shared vision," Sprigg said. "We want to incorporate the kinds of advanced features we've previously seen in smartphones into mass-market devices."

Also noteworthy: The BREW Mobile Platform is fully backward-compatible with applications developed for previous editions of the BREW Client, enabling customers to exploit the new capabilities while still supporting existing BREW applications.

Qualcomm said it will release chipsets featuring the BREW Mobile Platform this fall, with plans to debut a common runtime environment by mid-2009. "We see this [partnership with Adobe] as a continuum," Sprigg said. "We have a very good roadmap for where we're headed in the future." [FierceDeveloper]

Sony Ericsson’s New Technology, Project Capuchin, Bridges Java ME and Adobe Flash Lite

Sony Ericsson Mobile Communication today announced plans to release a new technology that, for the first time, bridges the Abobe Flash Lite™ and Java ME™ development platforms. The new technology and tools, referred toas Project Capuchin, make it possible to combine the richness of Flash Lite and Java ME technologies allowing developers to utilize the best attributes of both software stacks to create content-rich mobile applications. Sony Ericsson has plans to make the technology available during the second half of 2008 and will demonstrate Project Capuchin enabled applications at the JavaOne Developer Event in San Francisco, May 6 – 9, booth 718 in the Pavilion.

“Sony Ericsson is excited to introduce our new bridging technology to the global developer community as it further strengthens our relationship with this community and underscores our ongoing commitment to support an open, healthy and thriving mobile ecosystem,”said Rikko Sakaguchi, SVP and Head of Portfolio and Proposition at Sony Ericsson.“We are dedicated to exploring opportunities that enable us to provide innovative and energized user experiences. To achieve this, we work with world class partners and technologies, on both platform and product development.”

Project Capuchin will provide developers with an intuitive tool to create applications with a cleaner user interface (UI)without sacrificing the strong, feature rich and widely deployed Java ME infrastructure, including secure, well-developed content distribution. Project Capuchin’s bridging software will empower two distinct developer communities to leverage their respective expertises to create the next generation of highly engaging and immersive mobile content.

“Adobe is pleased to support Sony Ericsson’s Project Capuchin. Using Adobe Flash technology as one part ofthis new bridging technology will ensure further innovation for mobile users when Flash developers gain access to the Java applications’ functionality and intelligence allowing them to create applications with the ultimate user experience,” said Gary Kovacs, general manager and vice president for Mobile and Devices at Adobe. “It is encouraging to see Sony Ericsson’s intention in making the technology available to the wider community.”

Project Capuchin will allow pure Flash Lite content to be encapsulated in Java ME applications with the help of Sony Ericsson Developer World tools, making content created by Adobe Flash technology appear as Java ME applications.

More advanced capabilities will allow Flash Lite technology to handle an entire presentation layer and make it possible to create Java ME applications where some or all UI components are defined inFlash. [FierceWireless]

Adobe Merges Mobile and Platform Units

Software provider Adobe Systems announced plans to align its mobile and platform operations, with the firm's Mobile and Devices Business Unit joining its Experience and Technology group, led by chief technology officer Kevin Lynch.

According to Adobe, the move heralds the next step in its progression toward an integrated technology platform and runtime environment for personal computers, mobile handsets and consumer devices.

"As the proliferation of digital content continues to accelerate, customers worldwide are looking to Adobe for a platform that enables the creation of rich, engaging experiences across a variety of media and devices," said Adobe president and CEO Shantanu Narayen in a prepared statement. "Key to delivering a well-integrated technology platform is engineering our desktop and device technologies more closely together." [FierceDeveloper]

Microsoft Licenses Adobe Flash Lite for Mobile Web

Software provider Adobe Systems announced Microsoft has licensed its Adobe Flash Lite runtime to enable web browsing of Flash Player-compatible content on future editions of Windows Mobile-based handsets. Microsoft will also license Adobe Reader LE software for viewing Adobe PDF documents like email attachments and web content, with both Adobe products available to all OEMs who license Windows Mobile software.

Flash Lite also runs on Symbian 60, Qualcomm's BREW and other embedded OEM operating systems. "People want vibrant web experiences and access to entertainment and information anywhere, anytime," said Microsoft's mobile communications business GM John O'Rourke in a prepared statement. "Bringing Flash Lite and Reader LE to the Windows Mobile experience will give consumers more of their favorite websites on the go." [FierceDeveloper]

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